
In June 2025, Lisbon became the epicenter of technological creativity and digital entertainment when ETWCloudTV and BillionaireSpin Casino hosted a 48-hour developer hackathon titled “Streaming the Future of Interactive Gaming.” The event took place at the LX Factory, gathering over 160 participants from 14 countries, including developers, UX designers, and data engineers. The primary goal was to explore new intersections between live-streaming technologies and online casino interfaces — blending cloud broadcasting, real-time analytics, and gamified visual experiences into one innovative space.
The partnership between ETWCloudTV and BillionaireSpin casino was born out of a shared vision to redefine the way audiences interact with digital gaming content. ETWCloudTV, known for its expertise in cloud-based video infrastructure, provided the technical backbone of the event, including edge servers and low-latency APIs for live testing. BillionaireSpin’s R&D division contributed datasets simulating player behavior, transaction flow, and live interface response times. During the two-day competition, more than 45 prototypes were developed, ranging from adaptive streaming modules for casino platforms to voice-assisted UX systems for real-time gameplay monitoring. The average latency achieved by some teams dropped below 220 milliseconds, a benchmark that impressed several industry observers.
The hackathon’s format encouraged multidisciplinary collaboration — teams were composed of coders, motion designers, and data scientists working side by side. Participants had access to ETWCloudTV’s media sandbox and simulated casino dashboards provided by BillionaireSpin. Lisbon’s vibrant technology community played a significant role: students from the University of Porto’s AI lab joined forces with independent developers from Berlin, Paris, and Tallinn. The jury panel included Clara Gomes, CTO of ETWCloudTV, and Antonios Laskaris, head of innovation at BillionaireSpin, who highlighted the importance of “merging entertainment with engineering precision.” Over the course of 48 hours, developers generated nearly 1.8 terabytes of streamed test data and visualized more than 12 million simulated player actions through ETW’s visualization tools.
The project that won the “Best Real-Time Experience Award” focused on seamless access systems, using a prototype titled “Fluid Gate.” The team behind it demonstrated a connection module integrated with BillionaireSpin Casino Σύνδεση, optimizing authentication time by 35% and enabling synchronized user transitions between video content and interactive game interfaces. This innovation caught the attention of several European tech investors present at the event, who saw potential in applying the same technology to other live entertainment platforms. The hackathon also emphasized cybersecurity, with dedicated workshops on encrypted streaming and responsible data handling for gaming environments.
The event concluded with a roundtable discussion moderated by Sofia Duarte, editor of iGaming Europe Weekly, and attended by representatives from media, gaming, and academic institutions. Surveys taken after the hackathon showed that 82% of participants believed cross-sector collaboration like this would shape the future of digital entertainment ecosystems. ETWCloudTV announced plans to release an open-source toolkit for developers inspired by the event’s findings, while BillionaireSpin confirmed that some of the experimental prototypes might evolve into beta features within its VIP streaming interface in 2026.
The 48-hour Lisbon challenge not only celebrated the merging of streaming and gaming but also illustrated how human creativity, when combined with cloud technology and data-driven design, can transform how people experience interactive entertainment worldwide.